![]() Persona monosword, the persona variant of the monosword.Persona plasmasword, the persona variant of the plasmasword.There are currently three types of persona weapons, each a variant of another ultra tech melee weapon: As the baseline weapons are already incredibly dangerous, this places the persona weapons as the best melee weapons on offer. Statistically, this is not represented by an improvement to base damage, but instead by a decreased cooldown time between attacks of between 20 and 30%, increasing DPS by a similar margin. ![]() The wielder and weapon synchronize their reflexes and attack with frightening speed, accuracy, and creativity. In addition to the traits the weapons provide, they also improve the combat capabilities of the weapons compared to the baseline versions. When bonded, persona weapons have no value, both for trade and for the purposes of raid points. The bond remains broken if the wielder is resurrected, though they can relink with the weapon if no-one else has. Additionally, the bond is broken at the moment of death rather than the state of being dead. The exception is weapons with the Freewielder trait, which form no permanent bond and do not prevent the use of other persona weapons. This bond is usually both exclusive of other persona weapons and permanent, lasting until either the wielder dies or the weapon is destroyed. This persona forms a psychic bond with the weapon's wielder and grants or inflicts certain traits based on the personality of the intelligence. ![]() Persona weapons are ultra tech weapons that contain a persona - a psychically capable, artificially intelligent personality similar to that in a persona core. ![]() You can help RimWorld Wiki by expanding it. ![]()
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